General Maths

Various Basic Maths Tools, Euclid, Ackermann, Antilogs, Logs,Doubling Time, Modulo, Adam Numbers, Quartiles, Deciles, Diamond Problems, Work and Time, Kaprekar, Wagstaff, Abundant, Woodall, Hyperperfect, Root Mean, Nth base, Factorization, Profit , Loss, Pythgorean Triplets. Binomial, Factorial, Prime Numbers, Euler Totient, Dirichlel Theorem, Lucas Series, Armstrong Number, Neon, Automorphic

In This Section there are many tools which can be used to solve basic math problems and they are :

Multiplication Table Tool

unit converter

Divide Tool

unit converter unit converter

Multiply With Steps

unit converter

RoundOff

unit converter

Simple Interest And Compound Interest

$$ Simple\enspace Interest\enspace :\enspace \dfrac{(P * T * R)}{100} $$ $$ Compound\enspace Interest\enspace :\enspace P(\dfrac{(1+R)}{100})^t - p $$ $$ where\enspace P = principal $$ $$ R = rate $$ $$ T = time $$

unit converter unit converter

LCM, HCF and Factors

Factorial

$$ 4! = 4 × 3 × 2 × 1 = 24$$ $$ 7! = 7 × 6 × 5 × 4 × 3 × 2 × 1 = 5040$$ $$ 1! = 1$$

Permutation And Combinations

Combinations

Mean, Median and Mode

$$ \bar{x} = \dfrac{\sum x}{N} $$ $$ where \enspace \sum represents \enspace the \enspace summation $$ $$ x\enspace represnets\enspace the\enspace observations $$ $$ N\enspace represents\enspace the\enspace number\enspace of\enspace observations . $$

$$ median = (\dfrac{n+1}{2})^{th} \enspace observation$$

Conversion 2.1

Arithmetic Progression

Logarithmic Value

$$ \log_b (xy) = \log_b x + \log_b y $$ $$ \log_b \dfrac{x}{y} = \log_b x - \log_b y $$ $$ \log_b (x^d) = d*\log_b x $$ $$ \log_b (y\sqrt{x}) = \dfrac{\log_b (x)}{y} $$ $$ c*\log_b (x) + d*\log_b (y) = \log_b (x^c*y^d) $$


Conversion 2.2

Conversion 2.2

Solve for exponents

Exponent

Percentage Calculator

Percentage

Profit Loss Calculator

Profit

Profit

Leap Year

leap

Standard Deviation

deviation

Strain Calculator

strain

Stress Calculator

stress

Mean Calculator

mean

Pythagorean Triplets

mean

Hydrostatic Pressure Calculator

mean

Logorithm Properties

$$ log_{a} (mn) = log_{a}m + log_{a}n $$ $$ log_{a} \dfrac{m}{n} = log_{a}m - log_{a}n $$ $$ log_{a} m^{\alpha} = \alpha log_{a}m $$ $$ log_{a} \beta m = \dfrac{1}{\beta} log_{a}m $$ $$ log_{b} m = \dfrac{log_{\alpha}m}{log_{\alpha}b} $$

mean

Binomial Theorems

$$ (x+y)^n = nC_{r} x^{n-r} . y^{r} + nC_{r} x^{n-r} . y^{r} + ....... + nC_{n}-1 x.y^{n-1} + nC_{n} y^{n} $$ $$ where \enspace nC_{r} = \dfrac{n!}{(n-r)! r!} $$

$$ (x+y)^n + (x-y)^n = 2[nC_{0} x^n + nC_{2} x^{n-1} y^2 + nC_{4} x^{n-4} y^{4} + ......] $$ $$ (x+y)^n - (x-y)^n = 2[nC_{1} x^n + nC_{3} x^{n-3} y^3 + nC_{5} x^{n-5} y^{5} + ......] $$ $$ (1 + x)^n = [nC_{0} + nC_{1}x + nC_{2}x^2 + .....+ nC_{n} X^n] $$

$$ c_{0} + c_{1} + C_{2} .... C_{n} = 2^n $$ $$ c_{0} + c_{2} + C_{4} .... = C_{1} + C_{3} + C_{5} = 2^{n-1} $$ $$ C_{0} - C_{1} + C_{2} - C_{3} ..... + (-1)^n .nC_{n} = 0 $$

Binomial Coefficient Calculator and Binomial Expression Multiplication

mean

mean

Foil Calculator

mean

mean

Golden ratio

$$ \dfrac{a+b}{b} = \dfrac{a}{b} $$

mean

Golden Rectangle

$$ \dfrac{a+b}{b} = \dfrac{a}{b} $$

mean

Prime Numbers

prime

Euler Totient

prime

Co-Primes Number theory

Prime Numbers

prime-number

EMI Calculator

$$ \dfrac{(P X I) X ( (1 + r)n)}{(t X ((1 + r)n)-1)} $$ $$ where \enspace P = Principal \enspace Amount \enspace Borrowed $$ $$ I = annual \enspace intrest \enspace rate $$ $$ r = periodic \enspace monthly \enspace intrest \enspace rate $$ $$ n = total \enspace number \enspace of \enspace monthly \enspace payments $$ $$ t = number \enspace of \enspace months \enspace in \enspace a \enspace year $$

emi

GST Calculator

gst

Sum of Divisors

Work & Time Calculator

sumDiv

Kaprekar Number

$$ 9^2=81 8+1=9, $$ $$ and \enspace 297 \enspace is \enspace a \enspace Kaprekar \enspace number \enspace since $$ $$ 297^2=88209 88+209=297. $$ $$ The \enspace first \enspace few \enspace are \enspace 1, 9, 45, 55, 99, 297, 703, $$

sumDiv

Wagstaff Number

$$ ((-2)^p-1)/(-2-1)=(2^p+1)/3 $$

sumDiv

Abuntant Number

$$ s(n)=\sigma(n)-n>n, $$

$$ 945=3^3·7·5 $$

- That 945 is abundant can be seen by computing - s(945)=975>945. ![sumDiv](/makesmatheasy-documentation/public/images/general%20math/abundant.png) # Woodall Number - A Woodall number is a number of the form

$$ W_n=2^nn-1. $$

- Woodall numbers are therefore similar to Mersenne numbers $$ 2^n-1 $$ but with an additional factor of n multiplying the power of 2, and to Cullen numbers 2^nn+1 but with the sign flipped. - For n=1, 2, ..., the first few Woodall numbers are 1, 7, 23, 63, 159, 383, .... - A Woodall number that is prime is known as a Woodall prime. ![sumDiv](/makesmatheasy-documentation/public/images/general%20math/woodall.png) # Hyperperfect Number - A number n is called k-hyperperfect if

$$ n = 1+k \sum_{i} d_i $$ $$ = 1+k[\sigma(n)-n-1], $$ $$ k \sigma(n)=(k+1)n+k-1. $$

- Taking k=1 gives the usual perfect numbers. - If k>1 is an odd integer, and p=(3k+1)/2 and q=3k+4=2p+3 are prime, then $$ p^2q $$ is k-hyperperfect. - McCranie (2000) conjectures that all k-hyperperfect numbers for odd k>1 are in fact of this form. - Similarly, if p and q are distinct odd primes such that k(p+q)=pq-1 for some integer k, then n=pq is k-hyperperfect. - Finally, if k>0 and p=k+1 is prime, then if $$ q=p^i-p+1 $$ is prime for some i>1< then $$ n=p^(i-1)q $$ is k-hyperperfect (McCranie 2000). - The first few hyperperfect numbers (excluding perfect numbers) are 21, 301, 325, 697, 1333, .... - If perfect numbers are included, the first few are 6, 21, 28, 301, 325, 496, ... , whose corresponding values of k are 1, 2, 1, 6, 3, 1, 12, .... - The following table gives the first few k-hyperperfect numbers for small values of k. - McCranie (2000) has tabulated all hyperperfect numbers less than 10^(11). ![sumDiv](/makesmatheasy-documentation/public/images/general%20math/hyperperfect.png) # Solve for exponent ![sumDiv](/makesmatheasy-documentation/public/images/general%20math/exponents_solve.png) # Sum of Square Calculator ![sumDiv](/makesmatheasy-documentation/public/images/general%20math/square_sum.png) # Natural Numbers ![sumDiv](../public/images/general math/nn-1.pn ![sumDiv](../public/images/general math/nn-2.png) ![sumDiv](/makesmatheasy-documentation/public/images/general%20math/nn-3.png) ![sumDiv](/makesmatheasy-documentation/public/images/general%20math/nn-4.png) ![sumDiv](/makesmatheasy-documentation/public/images/general%20math/nn-5.png) ![sumDiv](/makesmatheasy-documentation/public/images/general%20math/nn-6.png) ![sumDiv](/makesmatheasy-documentation/public/images/general%20math/nn-7.png) # Clock Angle ![sumDiv](/makesmatheasy-documentation/public/images/general%20math/clock-angle-1.png) ![sumDiv](/makesmatheasy-documentation/public/images/general%20math/clock-angle-2.png) # Root Mean Square - In Mathematics, the root mean square is also know as the quadratic mean - It is represented by RMS or rms - The root mean square is defined as the square root of the mean square - we can also say that it is a generalised mean with the exponent value as 2 ![sumDiv](/makesmatheasy-documentation/public/images/general%20math/clock-angle-2.png) # nth base root calculator - used to calculate nth base root of any number ![sumDiv](/makesmatheasy-documentation/public/images/general%20math/nth-base-calc.png) # Squares and Cubes in a range - This tool finds perfect square and cubes in a specified range ![sumDiv](/makesmatheasy-documentation/public/images/general%20math/perfect-square-1.png) ![sumDiv](/makesmatheasy-documentation/public/images/general%20math/perfect-square-2.png) # Factorization - To the factor, a number means to break it up into numbers that can be multiplied to get the original number. For example, - 24 = 4 × 6 4 and 6 are the factors of 24 - 9 = 3 × 3 3 is the factor of 9 - Also, numbers can be factorized into different combinations. There are different ways to find the Factors of a Number. ![sumDiv](../public/images/general math/factor-1.png) ![sumDiv](../public/images/general math/factor-2.png) # Percentage - In mathematics, a percentage is a number or ratio that can be expressed as a fraction of 100. If we have to calculate percent of a number, divide the number by whole and multiply by 100. - Hence, the percentage means, a part per hundred. The word per cent means per 100. - It represented by the symbol “%”. - Examples of percentages are: - 10% is equal to 1/10 fraction - 20% is equivalent to ⅕ fraction - 25% is equivalent to ¼ fraction - 50% is equivalent to ½ fraction - 75% is equivalent to ¾ fraction - 90% is equivalent to 9/10 fraction ![sumDiv](/makesmatheasy-documentation/public/images/general%20math/percentage-1.png) ![sumDiv](/makesmatheasy-documentation/public/images/general%20math/percentage-2.png) # Error Percentage - Percentage error is a measurement of the discrepancy between an observed and a true, or accepted value. - When measuring data, the result often varies from the true value. - Error can arise due to many different reasons that are often related to human error, but can also be due to estimations and limitations of devices used in measurement. - Regardless, in cases such as these, it can be valuable to calculate the percentage error. - The computation of percentage error involves the use of the absolute error, which is simply the difference between the observed and the true value. - The absolute error is then divided by the true value, resulting in the relative error, which is multiplied by 100 to obtain the percentage error. ![sumDiv](/makesmatheasy-documentation/public/images/general%20math/percentage-3.png) # Cost And Selling price - Cost Price: - The price, at which an article is purchased, is called its cost price, abbreviated as C.P. - Selling Price: - The price, at which an article is sold, is called its selling prices, abbreviated as S.P. - Profit or Gain: - If S.P. is greater than C.P., the seller is said to have a profit or gain. - Loss: - If S.P. is less than C.P., the seller is said to have incurred a loss. ![sumDiv](/makesmatheasy-documentation/public/images/general%20math/cost-selling.png) # Effective Intrest Calculator - The effective annual interest rate is the real return on a savings account or any interest-paying investment when the effects of compounding over time are taken into account. - It also reveals the real percentage rate owed in interest on a loan, a credit card, or any other debt. - It is also called the effective interest rate, the effective rate, or the annual equivalent rate. ![sumDiv](/makesmatheasy-documentation/public/images/general%20math/effective-intrest.png) # Set Calculator ![sumDiv](/makesmatheasy-documentation/public/images/general%20math/set-calc.png) # Exponential Growth - Exponential growth is a pattern of data that shows greater increases with passing time, creating the curve of an exponential function. - For example, suppose a population of mice rises exponentially every year starting with two in the first year, then four in the second year, 16 in the third year, 256 in the fourth year, and so on. - The population is growing to the power of 2 each year in this case. - Exponential growth is a pattern of data that shows sharper increases over time. - In finance, compounding creates exponential returns. - Savings accounts with a compounding interest rate can show exponential growth. ![sumDiv](/makesmatheasy-documentation/public/images/general%20math/expo-gro.png) # Percentile Rank

$$ PR = L/N * 100 $$

- PR is the percentile rank - it can take value from 0 to 100; - L is the number of values from the set A that are lower than or equal to your data value X , and N is the total number of values in the set A ![sumDiv](/makesmatheasy-documentation/public/images/general%20math/percentile.png) # Half Life Calculator - In radioactivity, the interval of time required for one-half of the atomic nuclei of a radioactive sample to decay (change spontaneously into other nuclear species by emitting particles and energy), or, equivalently, the time interval required for the number of disintegrations per second of a radioactive material to decrease by one-half is called Half-life. ![sumDiv](/makesmatheasy-documentation/public/images/general%20math/half-life.png) # Direct and Indirect - A direct and inverse proportion are used to show how the quantities and amount are related to each other. They are also mentioned as directly proportional or inversely proportional. - The symbol used to denote the proportionality is’∝’. - For example, if we say, a is proportional to b, then it is represented as ‘a∝b’ and if we say, a is inversely proportional to b, then it is denoted as ‘a∝1/b’. - These relations are governed by some proportionality rules. - Now in both cases, the value of ‘a’ changes in terms of ‘b’ or when the value of ‘b’ changes, the value of ‘a’ also get changed. - The change in both values is equated with a constant of proportionality. - Basically, a proportion states that two ratios like a/b and c/d are equal to each other, in such a way, a/b = c/d. ![sumDiv](/makesmatheasy-documentation/public/images/general%20math/direct-indirect.png) # Cross Multiplication

$$ \dfrac{A}{B} = \dfrac{C}{D} $$

- In this tool if you have 3 values then you can find the 4th value ![sumDiv](/makesmatheasy-documentation/public/images/general%20math/cross.png) # Diamond Problem ![sumDiv](/makesmatheasy-documentation/public/images/general%20math/diamond-1.png) ![sumDiv](/makesmatheasy-documentation/public/images/general%20math/diamond-2.png) # Additive Inverse - An additive inverse of a number is defined as the value, which on adding with the original number results in zero value. - It is the value we add to a number to yield zero. Suppose, a is the original number, then its additive inverse will be minus of a i.e.,-a, such that; - a+(-a) = a – a = 0 - Example: - Additive inverse of 10 is -10, as 10 + (-10) = 0 - Additive inverse of -9 is 9, as (-9) + 9 = 0 ![sumDiv](/makesmatheasy-documentation/public/images/general%20math/additive.png) # Multiplicative Inverse - The multiplicative inverse of a number say, N is represented by 1/N or N-1. It is also called reciprocal, derived from a Latin word ‘reciprocus‘. - The meaning of inverse is something which is opposite. The reciprocal of a number obtained is such that when it is multiplied with the original number the value equals to identity 1. - In other words, it is a method of dividing a number by its own to generate identity 1, such as N/N = 1. - When a number is multiplied by its own multiplicative inverse the resultant value is equal to 1. - Consider the examples, the multiplicative inverse of 3 is 1/3, of -1/3 is -3, of 8 is 1/8 and of 4/7 is -7/4. - But the multiplicative inverse of 0 is infinite, because of 1/0 = infinity. - So, there is no reciprocal for a number ‘0’. Whereas the multiplication inverse of 1 is 1 only. ![sumDiv](/makesmatheasy-documentation/public/images/general%20math/multiplicative.png) # Square Root Calculator ![sumDiv](/makesmatheasy-documentation/public/images/general%20math/square-root.png) # Unit Calculator ![sumDiv](/makesmatheasy-documentation/public/images/general%20math/unit-calc.png) # Order of Magnitude - An order of magnitude is an approximation of the logarithm of a value relative to some contextually understood reference value, usually ten, interpreted as the base of the logarithm and the representative of values of magnitude one ![sumDiv](/makesmatheasy-documentation/public/images/general%20math/order-of-magnitude.png) # Ackremann Function - The ackermann function is multi-variable function from the natural nubers to the natural numbers with very fast rate of growth - In computability theory, the Ackermann function, named after Wilhelm Ackermann, is one of the simplest and earliest-discovered examples of a total computable function that is not primitive recursive. - All primitive recursive functions are total and computable, but the Ackermann function illustrates that not all total computable functions are primitive recursive. - It’s a function with two arguments each of which can be assigned any non-negative integer. ![ackermann](/makesmatheasy-documentation/public/images/general%20math/ackermann.png) # Euclid GCD - The algorithm is based on the below - If we subtract a smaller number from a larger (we reduce a larger number), GCD doesn't change - So if we keep subtrating repeatedly the larger of two , we end up with gcd - Now instead of subtraction , if we divide the smaller number, the algorithm stops when we find remainder 0 ![euclid](/makesmatheasy-documentation/public/images/general%20math/euclid.png) # Antilog - An antilog is the result of raising the base being used to the logarithm given or calculated. - Put another. way, it "undoes" what calculating the logarithm of a number does and simply returns that number. - In an equation of the form logbx = y, it is the "x" term, called the argument of the log function. ![antilog](/makesmatheasy-documentation/public/images/general%20math/antilog.png) # Doubline Time - The doubling time is time it takes for a population to double in size/value. - It is applied to population growth, inflation, resource extraction, consumption of goods, compound interest, the volume of malignant tumours, and many other things that tend to grow over time doubling ![antilog](/makesmatheasy-documentation/public/images/general%20math/doubling.png) # Percentage Change - This tool can be used to find change in percentage from initial value to final value along with steps ![antilog](/makesmatheasy-documentation/public/images/general%20math/percentage-change.png) # percentage Change ![percentage-off](/makesmatheasy-documentation/public/images/general%20math/percentage-off.png) # Modulo - Modulo is a math operation that finds the remainder when one integer is divided by another. - In writing, it is frequently abbreviated as mod, or represented by the symbol %. - For two integers a and b: - a mod b = r - Where a is the dividend, b is the divisor (or modulus), and r is the remainder. ![modulo](../public/images/general math/modulof.png) # sieve of eratosthenes - In mathematics, the sieve of Eratosthenes is an ancient algorithm for finding all prime numbers up to any given limit. - It does so by iteratively marking as composite (i.e., not prime) the multiples of each prime, starting with the first prime number, 2. - The multiples of a given prime are generated as a sequence of numbers starting from that prime,with constant difference between them that is equal to that prime. - This is the sieve's key distinction from using trial division to sequentially test each candidate number for divisibility by each prime.Once all the multiples of each discovered prime have been marked as composites, the remaining unmarked numbers are primes. ![modulo](https://media.geeksforgeeks.org/wp-content/uploads/SieveofEratosthenes5.jpg) # Adam Number - A number is called an Adam number if the square of a number and the square of its reverse are reverse to each other. Let's understand it through an example. - Adam Number Example - Consider a number (N) 12 and check it is an Adam number or not. - Square of the number (N) = 144 - The reverse of the number (N) = 21 - Square of the reverse of the number (N) = 441 - We observe that the square of 12 and the square of its reverse i.e. 21 are reverse of each other. Hence, 12 is an Adam number. - Some other Adam numbers are 0, 1, 2, 3, 11, 12, 13, 21, 22, 31, 101, 102, 103, 111, etc. ![modulo](/makesmatheasy-documentation/public/images/general%20math/adam.png) # Greatest Integer Function and Fractional Part ![modulo](/makesmatheasy-documentation/public/images/general%20math/greatest.png) # Quartile - A quartile is a statistical term that describes a division of observations into four defined intervals based on the values of the data and how they compare to the entire set of observations. ![modulo](/makesmatheasy-documentation/public/images/general%20math/quartiles.png) # Deciles - A decile is a quantitative method of splitting up a set of ranked data into 10 equally large subsections. - This type of data ranking is performed as part of many academic and statistical studies in the finance and economics fields. The data may be ranked from largest to smallest values, or vice versa. - A decile, which has 10 categorical buckets may be contrasted with percentiles that have 100, quartiles that have four, or quintiles that have five. - A decile is a quantitative method of splitting up a set of ranked data into 10 equally large subsections. - A decile rank arranges the data in order from lowest to highest and is done on a scale of one to 10 where each successive number corresponds to an increase of 10 percentage points. - This type of data ranking is performed as part of many academic and statistical studies in the finance and economics fields. ![modulo](/makesmatheasy-documentation/public/images/general%20math/decile.png) # Drichlet's Theorem - In number theory, Dirichlet's theorem, also called the Dirichlet prime number theorem, states that for any two positive coprime integers a and d, there are infinitely many primes of the form a + nd, where n is also a positive integer. - In other words, there are infinitely many primes that are congruent to a modulo d. The numbers of the form a + nd form an arithmetic progression

$$ a , a + d, a + 2d, a + 3d, .... $$

- and Dirichlet's theorem states that this sequence contains infinitely many prime numbers. The theorem, named after Peter Gustav Lejeune Dirichlet, extends Euclid's theorem that there are infinitely many prime numbers. - Stronger forms of Dirichlet's theorem state that for any such arithmetic progression, the sum of the reciprocals of the prime numbers in the progression diverges and that different such arithmetic progressions with the same modulus have approximately the same proportions of primes. - Equivalently, the primes are evenly distributed (asymptotically) among the congruence classes modulo d containing a's coprime to d. - Since the primes thin out, on average, in accordance with the prime number theorem, the same must be true for the primes in arithmetic progressions. - It is natural to ask about the way the primes are shared between the various arithmetic progressions for a given value of d (there are d of those, essentially, if we do not distinguish two progressions sharing almost all their terms). - The answer is given in this form: the number of feasible progressions modulo d — those where a and d do not have a common factor > 1 — is given by Euler's totient function - Further, the proportion of primes in each of those is - Dirichlet proved this theorem using Dirichlet L-series, but the proof is challenging enough that, in their classic text on number theory, the usually explicit Hardy and Wright (1979) report "this theorem is too difficult for insertion in this book." # Desargues Theorem - Denote the three vertices of one triangle by a, b and c, and those of the other by A, B and C. - Axial perspectivity means that lines ab and AB meet in a point, lines ac and AC meet in a second point, and lines bc and BC meet in a third point, and that these three points all lie on a common line called the axis of perspectivity. - Central perspectivity means that the three lines Aa, Bb and Cc are concurrent, at a point called the center of perspectivity. - This intersection theorem is true in the usual Euclidean plane but special care needs to be taken in exceptional cases, as when a pair of sides are parallel, so that their "point of intersection" recedes to infinity. - Commonly, to remove these exceptions, mathematicians "complete" the Euclidean plane by adding points at infinity, following Jean-Victor Poncelet. This results in a projective plane. - Desargues's theorem is true for the real projective plane, for any projective space defined arithmetically from a field or division ring, for any projective space of dimension other than two, and for any projective space in which Pappus's theorem holds. However, there are many planes in which Desargues's theorem is false. - By definition, two triangles are perspective if and only if they are in perspective centrally (or, equivalently according to this theorem, in perspective axially). Note that perspective triangles need not be similar. ![desargues](/makesmatheasy-documentation/public/images/general%20math/desargues.png) # Catalan Number - The Catalan numbers are a sequence of positive integers that appear in many counting problems in combinatorics. - They count certain types of lattice paths, permutations, binary trees, and many other combinatorial objects. - They satisfy a fundamental recurrence relation, and have a closed-form formula in terms of binomial coefficients - Formula :

$$ c_{n} = \dfrac{1}{n+1} \dfrac{2n}{n} $$

![catalan](/makesmatheasy-documentation/public/images/general%20math/catalan.png) # Double factorial - Double factorial of a non-negative integer n, is the product of all the integers from 1 to n that have the same parity (odd or even) as n. - It is also called as semifactorial of a number and is denoted by !!. - For example, double factorial of 9 is 9*7*5*3*1 which is 945. - Note that, a consequence of this definition is 0!! = 1 ![double](/makesmatheasy-documentation/public/images/general%20math/double.png) # Sum Of Divisors - This tool calculates the sum of divisors of a number - For example - 5 - Divisors of 5 is 1 and 5 - sum of divisors of 5 is 60 ![divisor](/makesmatheasy-documentation/public/images/general%20math/divisor.png) # Smallest Prime Number - This tool calculates the smallest prime number of a numbers - for example - Number is 10 - 10 is an even number - hence smallest prime factor of 10 is 2 ![divisor](/makesmatheasy-documentation/public/images/general%20math/smallest_prime.png) # Next Prime Number - This tool calculates the next prime number of a given number ![divisor](/makesmatheasy-documentation/public/images/general%20math/next_prime.png) # Pronic Number - Any number which can be represented as the product of two consecutive numbers is termed as a Pronic Number. - Example: - 0 = 0*1 - 2 = 1*2 - 6 = 2*3 - 12 = 3*4 - 20 = 4*5 - The general formula is: n * (n+1) - This tool checks wheather the entered number is pronic or not ![pronic](/makesmatheasy-documentation/public/images/general%20math/pronic.png) # Automorphic Number - A number is called an automorphic number if and only if the square of the given number ends with the same number itself. For example, 25, 76 are automorphic numbers because their square is 625 and 5776, respectively and the last two digits of the square represent the number itself. - Some other automorphic numbers are 5, 6, 36, 890625, etc. - This tool checks wheather the entered number is automorphic or not ![automorphic](/makesmatheasy-documentation/public/images/general%20math/automorphic.png) # Disarium Number - A Disarium number is a number defined by the following process: Sum of its digits powered with their respective position is equal to the original number. - Some other DISARIUM are 89, 175, 518 etc ![disarium](/makesmatheasy-documentation/public/images/general%20math/disarium.png) # Armstrong number - Armstrong number is a number that is equal to the sum of cubes of its digits. - For example 0, 1, 153, 370, 371 and 407 are the Armstrong numbers. - Let's try to understand why 153 is an Armstrong number. - 153 = (1*1*1)+(5*5*5)+(3*3*3) - where: - (1*1*1)=1 - (5*5*5)=125 - (3*3*3)=27 - So: - 1+125+27=153 - This tool checks wheather the entered number is armstrong or not ![armstrong](/makesmatheasy-documentation/public/images/general%20math/armstrong.png) # Types of Number - This tool is used to print many types of number which include - Tetrahedral Number - Pentatope Number - Hardy - Ramanujan - Amicable Pair - Fibonacci Number - Tribonacci Number - Even Fibonacci Number - Polygonal Number - Hoax Numbers - Sphenic Number ![armstrong-1](/makesmatheasy-documentation/public/images/general%20math/types-1.png) ![armstrong-2](/makesmatheasy-documentation/public/images/general%20math/types-2.png) ![armstrong-3](/makesmatheasy-documentation/public/images/general%20math/types-3.png) # Lucas Series - Lucas numbers are similar to Fibonacci numbers. Lucas numbers are also defined as the sum of its two immediately previous terms. But here the first two terms are 2 and 1 whereas in Fibonacci numbers the first two terms are 0 and 1 respectively. ![lucas](/makesmatheasy-documentation/public/images/general%20math/lucas.png) # Smallest Number Divisible - As the name says this tool calculates the smallest number which is divisible by number that you provided ![small](/makesmatheasy-documentation/public/images/general%20math/small.png)